Class | Description |
---|---|
AgentPercept |
Artificial Intelligence A Modern Approach (3rd Edition): page 237.
The agent has five sensors, each of which gives a single bit of information: In the square containing the wumpus and in the directly (not diagonally) adjacent squares, the agent will perceive a Stench. In the squares directly adjacent to a pit, the agent will perceive a Breeze. In the square where the gold is, the agent will perceive a Glitter. When an agent walks into a wall, it will perceive a Bump. When the wumpus is killed, it emits a woeful Scream that can be perceived anywhere in the cave. |
AgentPosition |
Representation of an Agent's [x,y] position and orientation [up, down, right, or left] within a Wumpus World cave.
|
HybridWumpusAgent |
Artificial Intelligence A Modern Approach (3rd Edition): page 270.
|
ManhattanHeuristicFunction |
Heuristic for calculating the Manhattan distance between two rooms within a Wumpus World cave.
|
Room |
Artificial Intelligence A Modern Approach (3rd Edition): page 236.
The wumpus world is a cave consisting of rooms connected by passageways. |
WumpusCave |
Artificial Intelligence A Modern Approach (3rd Edition): page 236.
The wumpus world is a cave consisting of rooms connected by passageways. |
WumpusFunctionFactory |
Factory class for constructing functions for use in the Wumpus World environment.
|
WumpusKnowledgeBase |
A Knowledge base tailored to the Wumpus World environment.
|
Enum | Description |
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AgentPosition.Orientation |